Sunday, 29 December 2013

Sidekick colour palettes

dress colour 


skin tones - non normal colours to make her appear more damaged and not quite human. here without coloured clothes i think she kind of looks like a nurse...so she could develop into having needles and stuff to jab enemies/tresspassers at rather than a knife. 



Sidekick Character Poses

Character poses of villain's sidekick .

Tuesday, 17 December 2013

character sidekick development

To come up with head/outfit combinations i made a bunch of 'paper dolls' before going over them a bit in photoshop . 
it was helpful in getting different designs out .



Sunday, 15 December 2013

character: sidekick development - face, mask, clothing, extras

trying out different mask designs, hairstyles, and clothing. and also the possibility of her having leg braces or hand/feet alterations as a result of being reconstructed into robotic form poorly. clothing/mask/etc combinations to come next







Tuesday, 10 December 2013

The Cage : final animation



Collabrative project with Akinbiyi Babarinde and Samantha Niemczyk

visit Zombiesprite for more

Narrative : Cage Previz'

For the project I put together the previs and final sounds. I made a Long uncut version and a cut version which has been shortened since.

below - soundless previs'



uncut previs

Tuesday, 3 December 2013

Character week 9

Character week 9 : designing characters for tv show 'jetpack jones' to pitch, as a group 


Tuesday, 26 November 2013

Eagle Animation Tests

Character sidekick development


Decided initially to make the sidekick a little girl who was either a sibling etc to the hero character however figured that it would be more interesting to make her villain sidekick. she is a little girl originally from the planet earth who wound up on the villains planet. The villain adopted and changed parts of her to be robotic and help aid her. She is fast agile and can be a trickster and fool the hero at times leading him into traps etc. 

Eagle Uv texturing and test renders





Sunday, 17 November 2013

Character: Hero designs 2

Some variations of an initial design, of the hero character as a bulky guy who wears animal skins/fur, long hair, and in touch with nature as oppose to technology. 


Friday, 15 November 2013

Character: Villain ideas 2

some more villain designs for the cyborg queen character based off of initial drawings. most designs include her having long medusa-like/ H. R Giger-esque cybernetic pipes for hair, with possibly vicious robotic snake-like creatures on the ends. they would probably hold some kind of fluid to keep her alive etc.




H . R. Giger Reference :

Portrait of Barbara M. I - H R Giger





Thursday, 14 November 2013

Final Eagle Model

See more on the Zombie Sprite Blog

smoothed in cage

smoothed side view

unmoothed
feet detail unsmoothed

feet detail smoothed

beak detail unsmoothed

beak detail smoothed

Sunday, 10 November 2013

Eagle Modelling Process - Body, Feet



 Modelling the feet - I modelled the feet in a similar way to how a hand is modelled in the Hand modelling tutorial .