Home
3D Maya
Concept Art
Animation
Showreel
Portfolio
Koi and the Crane
Illustration
Tuesday, 31 March 2015
Butterfly Modelling (for dynamics)
Butterfly Modelling : for a scene where i'll be making a flutter of butterflies using dynamics
Fan Textures
Texture Process - some painted and some are 3D composites as they will be entered in the animation at different points.
Texturing the fans as I go with the World Modelling Processes and playblasts.
Crane Walk Cycle Playblast
Current Walk Cycle Renders
With help from Alan in fixing a rigging problem with Crane's feet (Thank you Alan!) I've put together a test walk cycle.
Some alternate crane render views
Tuesday, 24 March 2015
Koi fan scene: Animation tests
1080p Render
Some test playblasts for one of the Koi Fan scenes at the beginning of my animation. Also to see if it works as 'fan world'
Fan World: Koi scene assets
Texturing #2
Tuesday, 10 March 2015
Major: Fan Modelling, UV Mapping, Opening & Closing Mechanics
Sunday, 8 March 2015
Major: Environment Texturing #1
Wednesday, 4 March 2015
Major: UV mapping environment
Tuesday, 3 March 2015
Major: Animation guides #1
Prep animation guides for particular animation that I might struggle with.
Jumping animation tests
Walk cycle
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)