I think it would help if I had an idea of what theme my story will be, and also what influences from games/films/artwork I could use to help.
My first thought was that the combination I was given (Grave Digger, See Saw, Cellar) might lead to quite a dark story, or with dark visuals at least. though the see saw initially makes me think of children's playground, and something goofy. So I thought about a game franchise called Medievil, which has dark visuals and ideas, though it includes a talking skeleton as a main character, and zombies wearing pink shorts, etc. so it also has a lot of humor and is able to appeal to children and adults.
|A level with trampolines: possibly could help me find a |
way to incorporate a see saw into a spooky world
Another thought was, when researching 'grave digger', a monster truck called the 'Grave Digger' was always popping up so I decided to look into it. I've thought about the possibility of making the main character a sort of monster truck inspired robo-man/woman. if I went (or could) go for this idea, I think i'd want to make the story a bit more upbeat/action oriented, maybe set in an american desert - with a Disney Cars inspired feel.
So far I have two themes to go on which have nothing to do with each other so I think i'll work on wether i want to go ahead with an actual character who is a grave digger, or make it a robot character inspired by the grave digger monster truck.
(If the character was a car-robot character he could use the see saw as an obstacle he needs to cross. As for the first idea, i'm not sure how to incorporate it into the story. However I wouldn't know how a cellar would work with this idea.)
|Disney's Cars (2006)|
|'Colour Television' by Troy Paiva|