Showing posts with label after effects. Show all posts
Showing posts with label after effects. Show all posts

Monday, 27 April 2015

Compositing Test 2

Testing out putting a scene together again, to see what needs to be fixed later on
 

Surface Shader background layer: Track matte: Alpha Matte.
Fan Layer (rendered on its own layer): Blending Mode: Silhouette Luma

Order in Project Timeline:-
-Koi Layer (rendered on its own)
-Simple overlay for Surface Shader layer
- Fan Layer (rendered on its own)
- Background (rendered on its own)

Friday, 3 April 2015

Experimentation: Animated Fans using After Effects

After Effects set up for test #2


I'm at the point in my Animation where the fans should start to come to life. Below is a test video using temporary renders using layer styles

The effect is pretty much what I had in mind, although it looks very obviously stencilled out (where the original fans would be). Not sure the best route to take yet. More experiments to be made soon




Test 2
Using 'Track Matte' and adding a fan layer on top of the pre rendered fish scene to keep the illusion of it still being on a fan (low quality at the moment)





Thursday, 2 April 2015

Basic Photoshop/After Effects composite tests

 Testing out different brushes and layer styles in Photoshop and After Effects to  see if a more painterly effect for the 'fan worlds' can be achieved in post production, or is further texturing experiments are needed