added a gold shader to the hero prop and some rubble on the left hand side of the scene, to add some colour and make the hero prop stand out more. |
how it looks in the scene so far |
i didnt think the original egg shader i was using worked very well or was very appealing to look at, so i changed it to a glass shader as shown in the maya tutorials. |
adding raytrace options |
adjusting sky attributes, etc. to make less dark |
changed the shadow colours to a greener colour. here is the glass shader applied to background eggs also |
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