Monday, 10 December 2012

Maya adding shaders



added a gold shader to the hero prop and some rubble on the left hand side of the scene, to add some colour and make the hero prop stand out more.  
how it looks in the scene so far



i  didnt think the original egg shader i was using worked very well or was very appealing to look at, so i changed it to a glass shader as shown in the maya tutorials. 
adding raytrace options
adjusting sky attributes, etc. to make less dark 




changed the shadow colours to a greener colour. here is the glass shader applied to background eggs also















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