I've made some tweaks to the animation and camera work so far and in particular on the flying sequence, following tutor Phil's advice, trying to get the Crane looking a little more fluid and more birdlike,
below is test #2 of the flying scene (I think the neck still needs some work?)
also some short berry eating sequence tests: 1 with a large to scale berry, and one scaled down to look more normal in comparison to Crane - I thought the larger berry would make the crane appear more greedy and less sympathetic although i'm not sure how important that would be here
-This is before Crane spots the Koi swimming in their fans from a distance-
below is test #2 of the flying scene (I think the neck still needs some work?)
also some short berry eating sequence tests: 1 with a large to scale berry, and one scaled down to look more normal in comparison to Crane - I thought the larger berry would make the crane appear more greedy and less sympathetic although i'm not sure how important that would be here
-This is before Crane spots the Koi swimming in their fans from a distance-
Hey Vikki :)
ReplyDeleteYes - those little changes are already helping a lot in terms of bringing the crane to life more effectively. I think you should explore the use of motion blur on the wings perhaps to augment their fast-flapping moments. In terms of the bird's tail feathers/back-end, I'm wondering if you can import a little 'shake' sometimes - a quick little wiggle - a bit of fidget, just to keep him nice and alive?