So - just in terms of relaxing about the visual purpose of your animation: because you've got water, transparent, layers, shadows, silhouettes and patterns in your world, I think you can really embrace the potential of pattern and a kind of flattening effect; we talked about a few artists who use simplification, shape, silhouette and line to create nicely graphical qualities in natural forms - so for example: Lucienne Day and Angie Lewin; you might also be interested in Charley Harper - in terms of gaining the courage to think about your natural spaces and sequences as simplifying into sequences of pattern and repetition :)
Also - just enjoy the Nutcracker suite from Fantasia - it's a lovely example of how 'realistic' or recognisably natural components combine to create a dazzling display of pattern and rhythm - so becoming more abstract along the way - so a sort of transitioning from the real to the abstract. The other really important factor is the music - and synching the action on screen precisely to the 'instructions' in the music:
https://www.youtube.com/watch?v=tzCUEQxOT3U
And remember - spend time - lots of it - on creating some compellingly beautiful animation cycles for your fish and crane; they are the stars of the show :)
Hey Vikki :)
ReplyDeleteSo - just in terms of relaxing about the visual purpose of your animation: because you've got water, transparent, layers, shadows, silhouettes and patterns in your world, I think you can really embrace the potential of pattern and a kind of flattening effect; we talked about a few artists who use simplification, shape, silhouette and line to create nicely graphical qualities in natural forms - so for example: Lucienne Day and Angie Lewin; you might also be interested in Charley Harper - in terms of gaining the courage to think about your natural spaces and sequences as simplifying into sequences of pattern and repetition :)
Also - just enjoy the Nutcracker suite from Fantasia - it's a lovely example of how 'realistic' or recognisably natural components combine to create a dazzling display of pattern and rhythm - so becoming more abstract along the way - so a sort of transitioning from the real to the abstract. The other really important factor is the music - and synching the action on screen precisely to the 'instructions' in the music:
https://www.youtube.com/watch?v=tzCUEQxOT3U
And remember - spend time - lots of it - on creating some compellingly beautiful animation cycles for your fish and crane; they are the stars of the show :)