A few developed silhouette designs taking silhouettes made earlier and building on them. with a few of these I took into maya and tried to build some floor plans from them, some worked as potential room shapes where as others look to be more like possible furniture or details.
okay, Vikki - yes, 6 - very architectural already! Just keep changing up your methodology - moving between rotation of silhouettes, layering, mirroring, overlaying etc - and Maya 'scratch-building - you can also, use some of those Maya elements to take back into Photoshop as the basis for digital paint-ups etc. You might also now want to start looking at existing palaces/mosques/castles etc. just as a guide to the different scales and complexities and symmetries commonly applied to buildings of this kind, for example:
ReplyDeletehttp://www.webmastergrade.com/wp-content/uploads/2009/11/Hagia-Sophia-Mosque-in-Istanbul-Turkey-1.jpg
http://hotelmee.com/blog/wp-content/uploads/2009/01/aya-sofia-mosque.jpg
http://blissfullylana.files.wordpress.com/2011/02/hagia_sophia_mosque.jpg
http://www.altiusdirectory.com/Arts/images/Tajmahal.jpg
http://dylanstours.com/wp-content/uploads/2012/09/Palace-of-Fine-Arts.jpg
Hi Vikki - *gentle prod*
ReplyDeletehttp://ucarochester-cgartsandanimation.blogspot.co.uk/2014/02/fao-year-12-complete-iss-gentle-reminder.html
Much appreciated!