Tuesday, 25 February 2014

adaptation: more silhouettes and going into maya

A few developed silhouette designs taking silhouettes made earlier and building on them. with a few of these I took into maya and tried to build some floor plans from them, some worked as potential room shapes where as others look to be more like possible furniture or details. 





2 comments:

  1. okay, Vikki - yes, 6 - very architectural already! Just keep changing up your methodology - moving between rotation of silhouettes, layering, mirroring, overlaying etc - and Maya 'scratch-building - you can also, use some of those Maya elements to take back into Photoshop as the basis for digital paint-ups etc. You might also now want to start looking at existing palaces/mosques/castles etc. just as a guide to the different scales and complexities and symmetries commonly applied to buildings of this kind, for example:

    http://www.webmastergrade.com/wp-content/uploads/2009/11/Hagia-Sophia-Mosque-in-Istanbul-Turkey-1.jpg

    http://hotelmee.com/blog/wp-content/uploads/2009/01/aya-sofia-mosque.jpg

    http://blissfullylana.files.wordpress.com/2011/02/hagia_sophia_mosque.jpg

    http://www.altiusdirectory.com/Arts/images/Tajmahal.jpg

    http://dylanstours.com/wp-content/uploads/2012/09/Palace-of-Fine-Arts.jpg

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  2. Hi Vikki - *gentle prod*

    http://ucarochester-cgartsandanimation.blogspot.co.uk/2014/02/fao-year-12-complete-iss-gentle-reminder.html

    Much appreciated!

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